League of Legends All for One Game mode: How it can help your game



Wed 27th Nov 2013 - 7:11pm

While Dominion, ARAM, and Twisted Treeline all have relevancy to your play on Summoners Rift, I want to focus on the newest game mode introduced into the game by Riot. Currently, the All for One game mode is only available for a limited time, but if it makes its way into the regular rotation for game modes, it could be a very valuable tool for learning the game better.

I have been playing with a few friends who are brand new to League (and PC gaming in general for that matter), and one of the biggest hurdles for them has been adapting to the enormous champion pool and really their honing skills and best practices on multiple champions. While this is definitely something noobs all have to deal with in a big way, even more seasoned players have room for improvement in the champion pool department.

There are a few ways to learn new champions. Creating a custom game with (or even without) bots or playing coop vs AI can be good ways to fiddle with abilities, builds, and champion mechanics in a very low risk environment. Playing ARAM is a good way to force yourself to try new champions, knowing that your opponents may be at the same disadvantage. Dominion offers shorter games and focuses more on skirmishes and champion on champion action which is a great way to learn how a champion can fight in small battles without the long laning phase. However, while all of these game modes can be good ways to try new champions they all lack one aspect that is found in the All for One game mode, learning by example.

I try to get my noob friends to try new champions to give them a better perspective on the game as well as so they can find champions they enjoy. Often when discussing champions they talk about how bad some are. I got into one such discussion when they exclaimed how bad Lux is. I tried my best to explain how to be successful on Lux and what she brings to the game, but with no point of reference my words were largely wasted. This is where the All for One game mode comes in.

One of the best ways to learn how to play a champion well is to see others play them well. This is true not only in Wood V but also in the top tier of competitive play. The problem with most game modes is that there is a disconnect between seeing good play and putting that into practice yourself. The best way to remember something is to engage your memory on visual, auditory, and kinesthetic levels. When I see someone playing a champion in a way that I couldn't previously wrap my head around or never thought of, it's a perfect opportunity to improve my game. However, realistically I may not get around to playing that champion for anywhere from a few games to a few months. How am I supposed to improve myself with such a disconnect? One option would be to immediately hop into another game as that champion to hone my skills. But, what if there was a better way?

The All for One game mode is a perfect way to learn new champions. Take the example earlier where my friends could not see the value in Lux. We played All for One with Lux and not only were they now forced to practice with her but now they were able to see ways to succeed on AND put them into immediate practice. My friends are now playing champions they have never played and by the end of a single game they have an understanding of the champion that would have normally taken much longer to attain. I’m not saying that you are going to dive deep into top tier strategies by trolling around with 5 Blitzcranks, but you might come out of the game with a slightly better understanding of him, and maybe a few tips and tricks.

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