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Uncommon Smokes in Cobblestone

Kron98

Kron98

Wed 17th Feb 2016 - 4:42pm

I recently covered "main" smokes in the legendary Cobblestone map, but now, is time for some uncommon and hard ones! You may know some of them, but if you don't, you should train with them to give yourself better matches in Cobblestone. This time you won't find images showing the process, instead you'll find 1080p 60fps videos! But, before you start reading this article, read the first one about the main smokes  on the map (Smokes That You Should Know: Cobblestone). It could be useful! 

 

DE_CBBLE (TERRORIST SIDE - B BOMBSITE)

Let's start first with a smoke at T Arch. This one might not be considered an "uncommon" smoke, but I though it was worth mentioning. This will negate an angle which the CT's usually cover. This is an alternative position to throw the smoke, but there are many more as well. In this particular case, you will need to align yourself with the banner, aim to the yellow circle on it and hold the left button to throw the smoke. Then, jump and release the left-button. Check the video below if you need to:

Another smoke from T Arch, but this time from the box looking to Terrace. You will need to hold-down the left button, aim to a certain brick at the roof, and then release it. This will smoke the door of Drop Zone (or Dropper), blocking the CT's ability to counter attack your rush to B bombsite.

The next smoke will be thrown from Terrorist Spawn, and it is a tricky one. Near the stairs, you will need to align yourself with a little black break in a brick. Then, turn back and aim slightly above the roof, run and jump to throw the smoke. This smoke can vary if you don't align yourself quite well with the break at the brick, and this will result on a "not so good" smoke. Also, if you recently changed your crosshair (just like I did!) these smokes could be more difficult to train. Practice is key!

DE_CBBLE (COUNTER TERRORIST SIDE - B BOMBSITE)

If you are a Counter-Terrorist, you have some uncommon smokes as well. The first we are going to do will cover the entrance to B Main from Lower Halls, making the terrorist think about whether they should go to that area, or not. To throw this smoke correctly, you will need to go to the corner of the wall near to the entrance of the B Bombsite, look to that square in the leaves of the tree and throw the smoke at the exact position as you can see in the video. 

 

Drop Zone, or Dropper, is a good position for the Terrorists to break into your defenses, but, with the following smokes, it will be easier to cover it all. First, you can throw a smoke to cover the entrance to Drop Zone from the CT side, or you can smoke most of Drop Zone and use the smoke for an advantage over the Terrorist. The first and second smokes are optional, do it if you wish! Check the example below.

  DE_CBBLE (A BOMBSITE)

I unfortunately didn't find any "uncommon" smoke in A bombsite, but that doesn't mean they don't exist at that location! Go ahead and try to find them, and then post them in the comments to help other players!

 

TIME TO TRAIN THE SMOKES!

If you are too lazy to read the article mentioned before, don't worry, I've got you covered! Here is a list of all the commands that you will need to train this smokes properly. Make a "Offline with bots" match, select Competitive mode and Cobblestone. Then, put these commands (one by one) in the console.

-sv_cheats 1: Without this command, the following ones will be unusable.
-mp_startmoney 50000: After starting a new round, your money will be increased. This amount should be lower or equal to the next command that we will use.
-mp_maxmoney 50000: The maximum money by default you can earn in a competitive match is 16000. With this command, it will be augmented to 50000.
-mp_roundtime_defuse 60: Modifying that number will change the round timer from 2:00 minutes to 60:00, giving you plenty of time to practice some smokes.
-mp_buy_anywhere 1: This command will give you the possibility to buy anywhere in the map, so it will be not necessary to stay on Spawn to buy weapons or grenades.
-mp_buytime 500000000000: This command will replace the actual buy time in the round.
-sv_infinite_ammo 1: I think you won't need an explanation here, right?
-sv_grenade_trajectory 1: This will make a stroke in the smoke when you throw it, so you can know if you threw it correctly.
-mp_freezetime 0: This will change the actual time in seconds that keep the players frozen when the round starts. 

Now, you have everything to train smokes. Go ahead and give them a try! If you know some more smokes that are worth mentioning, put them in the comments below. They could help someone!

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Uncommon Smokes in Cobblestone