Topichitboxes and spread
can u tell something about the hitboxes and spread
are the current hitboxes still like this?
and is spread somehow calculated, or is it totally random where bullets go, left or right etc ( when u dont crouch for example and shoot 10 bullets, and not bursting) ?
I recommend checking out http://enemyterritorytips.wordpress.com/2008/11/20/mastering-weapon-spread-to-increase-your-accuracy/
k, so are these still the hitboxes of the current etpro version?
Yep, they are
got 1 more question.
whats actually the difference between b_realhead 1 and without? are these screenshots with it enabled or disabled? ;d (i guess all match configs use 1, right?)
From the page:
"Note: with b_realhead = 0 the heads hitbox is slightly offset to a moving player model – it actually follows slightly behind the player model; and with b_realhead > 0 the head hitbox should stay on the model while moving"
and yep, all competition configs force b_realhead 1
Ty drago !