How To: Tell If You're Ready for Ranked in Smite
Mon 13th Jan 2014 - 4:11pm
Is Smite's casual conquest getting too easy for you? Do you feel like you can carry any game even if some of your teammates aren't doing so well? Then ranked conquest might be right for you! Ranked conquest is supposed to be for players who have been around the block and who know the ins and outs of the game. Read on for some recommendations before starting queuing ranked conquest in Smite!
The bare minimum number of gods required to play ranked is fourteen. That is because there are ten unique gods in the game, and four bans. This ensures that any player who decides to queue for ranked will be able to have at least one god that is available to them. However, it is sometimes more strategic to pick a certain god first, as the god may be of a higher priority than the god you would like to play. Therefore, it is highly recommended that you master at least four or five of the top gods in each role. Since there are five different roles, ideally you would have twenty to twenty five gods mastered before you queue for ranked. Below is a list of the best gods of each class, which you should be familiar with and master before starting ranked.
Top Priority Picks
Hunter: Anhur, Apollo, Artemis, Xbalanque, Neith
Mid Lane: Agni, Ao Kuang, Zeus, He Bo
Solo: Guan Yu, Tyr, Sun Wukong, Chang’e
Guardian: Sobek, Athena, Bacchus, Ares
Jungle: Arachne, Mercury, Thanatos, Ne Zha
Since ranked games are supposed to be of the highest quality matches for experienced conquest players, playing until you know how games run is essential. Usually this will take several hundred games of conquest. There is little better way to understand the flow of the game than to experience it for yourself.
There are certain items that should not show up in ranked, such as Meditation, Eye of Retaliation or Midgardian Mail. The solo lane typically should have Teleport and Hand of the Gods if they are not a mage. The guardian should always be buying Hand of the Gods and Eye of Providence as active items. Knowing the ideal build to increase your stats the most will help you get ahead of the enemy team. While some deviations from the standard build for each role is acceptable, the most effective base itemization for each role is pretty set.
Typically, the build for Hunters is Death’s Toll, Rank 1 Warrior Tabi, Heart Seeker, Qin’s Sais, Malice, and Death Bringer. This will give you the greatest damage output late game, as you will crit upon an enemy, as well as dealing 20 + 6% of an enemy god’s health from Qin’s Sais. This means that you will be able to burst down an enemy god with just a few auto attacks. Combining strong auto attacks with a root or a stun is deadly late game, which makes Anhur, Artemis, and Neith strong picks for the Hunter role.
Next are the Guardians. I recommend buying Mark of the Vanguard as the first item, as it will give you more tankiness. It gives you 100 Health, 5 magical and physical protections, and reduces damage by 5. Watcher’s Gift, while increasing your GP5 and giving you the same amount of health, does not keep you alive longer than Mark of the Vanguard. Being more tanky will help you initiate and gain an early advantage. After finishing Midas Boots, finishing one active, either Eye of Providence or Hand of the Gods, will help your teammates rotate or secure objectives. If your team is behind the enemy team, finishing Hand of the Gods can be useful in securing the Gold Fury, especially if the enemy Guardian does not have that item finished. If your teammates are falling to ganks, then finishing Eye of Providence first will help them gain vision, rotate to help, and survive ganks easier. After finishing Midas Boots, picking up Sovereignty, Magi’s Blessing, Pestilence, Bulwark of Hope, Hide of the Neamean Lion or Breastplate of Valor will give you CC reduction, a higher mana pool, damage reduction at low health and increased magical and physical protections for your allies.
Mages will usually pick up Vampiric Shroud, Shoes of Focus or the Magi, Focused Void Stone, Gem of Isolation, Polynomicon, Breastplate of Valor, Rod of Tahuti, or Obsidian Shard.
Knowing which gods to ban is also knowledge that is very important. Currently, the meta is that Arachne, Zeus, or Mercury are banned. Typically, it is the jungle and solo roles that are banned first, as the Guardian and Hunter roles have less of an influence on early and late game. The Hunter class is more balanced than the solo lane, so while Chang’e, and Chaac may be banned, Anhur, Artemis and Apollo are almost never banned. Four bans will ensure the the strongest gods currently will not be in the game, and hopefully will result in a more even match.
Knowing which gods are the counterpick for a certain god can really help your team composition and team fights. Generally, mobile characters will counter characters that are less mobile, like Agni counters He Bo. Characters with CC immunity will counter characters that rely on CC, like Guan Yu and Xbalanque counter Artemis.
Good Team Compositions
Typically the best team composition will be balanced with magical and physical gods, one Guardian and a tanky solo laner. Teams sometimes need to be built around less mobile characters, like Artemis or Anubis, and considering the amount of CC a team has is also essential to balancing a team. If the team has a lot of CC with characters like Neith, Anhur, or Mercury, then other options for the tank role can be considered, like Guan Yu, Hades, or Sun Wukong.
Often times you will not get the role that you want, so being able to play at two to three roles proficiently will help you in ranked. Being proficient in two to three gods in those roles will give you more versatility, and won’t mess you up if the enemy team choses your god, if your own team wants to use that god, or if that god is banned. So before starting ranked, it is smart to be proficient at four to six different gods. Being more versatile will also help your team, and allow your teammates to choose roles they are more comfortable with. However, if you have an option of different gods, play the one you are more comfortable with rather than one that counters an enemy god on the opposite team, unless the god you are choosing is hard countered by gods on the enemy team.
While ranked does offer a better experience than playing casuals, advancing in ranked depends on winning several times in a row. While grinding many ranked games, it is easy to get frustrated or let previous games influence your attitude towards the next game. Often times you will see many legendary gods on the enemy team, but play safe and do not be intimidated. If your team is making mistakes or not synching well, keeping a good attitude may help your team feel less frustrated and cooperate together better for a comeback.
Similarly, letting things go in ranked is also good in keeping a good attitude. If a player is making the same mistakes over and over, try to approach the situation in a positive manner. While chatting during the game isn’t ideal, trying to quickly let them know gently about their mistakes may help them better fix the problem, as they are sure to be frustrated as well. Being quick and polite may reduce frustration around the whole team, not just that individual player. In addition, not judging one player based on game alone can help them let the past game go and focus more on the current game, rather than games past.
Finally, if frustrations are still running high and you’re on a losing streak, try to skip the next queue or take a break from grinding ranked games for a while. Often players get matched with people who have played with them a few games in a row, and frustrations from previous games can influence the current one. Skipping a queue will usually give you different teammates, and hopefully, better luck.
In conclusion, ranked is for those players who want to improve in the game and become more consistent players. While you can play ranked for fun, taking the time to learn about picks, bans, current meta, priority picks and different gods and roles will help not only your team, but also your gameplay as an individual. Often learning and playing other roles and gods will help you become better at your own role and main god. Playing several hundred games of casual conquest can help you become a more consistent player so that you can rise higher in ranked. Keeping a positive attitude will help keep you calm and focused on the game, rather than your teammates’ mistakes. Ranked, while seeming to be the same as casual conquest, is slightly different in that it is much more optimized, mistakes are punished more severely, and much more knowledge of the game is required to do well. Four teammates are counting on you to do well, so queue at your own risk.
Artwork by ohBUZZ.