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Mobalytics Coaches Corner: Lethality in Patch 7.14 and the Resurgence of the AD Assassin

MartaSch

MartaSch

Mon 17th Jul 2017 - 11:47am

This article is a guest post written by Freddy Chen from Mobalytics

In this latest episode of Mobalytics Coaches Corner, Challenger coach Adam “Morïarty” Isles and analyst Hewitt “prohibit” Benson take an extensive look at Patch 7.14 and how the new Lethality changes will empower AD Assassins. Keep on reading below:

Far and away, the biggest change to Lethality is that it now scales off your level rather than your opponent’s level. This means that snowballing becomes much easier and that if you’re ahead in XP due to split-pushing or crushing your lane opponent, you don’t get punished for it - and this is just the beginning of the end for squishy champions.

Duskblade of Draktharr’s combined cost reduction, CDR, and massive damage increase to squishies make it the perfect AD Assassin’s item. Where it previously had been a late game amplifier (3rd to 5th item), Duskblade is now a definite 1st to 3rd item build. This allows AD Assassin’s to entirely forgo building Black Cleaver as Duskblade and new Youmuu’s Ghostblade offer all the CDR they need.

Who Stands to Benefit?

Kha’zix will easily be the strongest abuser of the Lethality changes. His natural synergy with Duskblade (which should be purchased right after Warrior) will make him snowball out of control, so shut him down early - or lay down the ban hammer hard and fast.

Much of the same applies to Zed. While Zed’s damage previously dipped around 2-3 items due to needing to build Black Cleaver for CDR, Zed now can build straight damage for his first two items. Along with the Edge of Night changes, Zed players should find their itemization power curve smoothing out instead of exploding when he finally built Cleaver.

While Talon, Quinn, and Rengar will also experience relative buffs from these changes, Zed and Kha’zix stand to benefit the most. We’ve put together a handy old vs new how-to build guide for reference below:

 

If you give a tank a Thornmail…

While Lethality changes are in front taking all the attention, it’s easy to forget what has happened with Thornmail. With the Bramble Vest sub-component applying Grievous Wounds for only 900 gold, tanks can take advantage of Thornmail’s utility early on. Once fully built, Thornmail’s extra 250 health allows greater survivability against the likes of life-stealing fighters such as Fiora, Tryndamere, Aatrox, and Irelia. 

Finally, with Randuin’s Omen now building out of Giant’s Belt instead of double Ruby Crystal, players have significantly greater flexibility going into late game. Instead of being locked into investing three item slots (or suffering the combine cost) to build Randuin’s, players can pivot Giant’s Belt towards Dead Man’s Plate or Frozen Mallet as the situation needs.

That’s all for this episode of Coaches Corner. Check out our Patch 7.14 Predictive Tier List to see where your favorite champion ranks with the latest changes and let us know what you think about the changes in the comments below. Follow us on TwitterFacebook, and Discord to talk to our coaches and team and what you’d like to see from Coaches Corner next!

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